Ceo of Women in Games
Marie-Claire Isaaman is CEO of Women in Games (WIGJ) a not for profit working to address gender diversity and inclusion in the game industries. She engages with a wide range of businesses and organizations as a consultant and researcher. She worked within Higher Education until 2016, Directing an MA in Drawing (2003/2007) and BA and MA in Games Art and Design (2007/2016). She values Creativity, Art and Culture and the important impact it has on our economy, health and wellbeing, society and education. Women in Games was awarded the TIGA (UK Trade Body for Games Developers & Digital Publishers) Games Industry Diversity Award 2017 and as collaborators with London College of Communication & Queen Mary University, London, won the TIGA University Initiative Award 2019 for the Games Fusion Project. As CEO she was presented with a Special Award at GameRome 2018 for her outstanding diversity work within sector. She is named in the GamesIndustry.Biz 100 most influential people in Video Games list 2019. Recently engaged as an ‘Industry Fellow’ for InGame part of the Creative Industries Cluster Programme funded by the Arts & Humanities Research Council and UKRI. She is a Trustee for OCA [Open College of the Arts] – Orto Stella, [a Norfolk based Charity Empowering Women Lives After Domestic Abuse] and the BGI [Championing British Games Culture].